3/12/2024 0 Comments Subverse by fow gameplayThis part is something I’m super excited about in particular and I’m working hard to make sure it’s a banger! Mendezīeen fully focused on a TON of new Pandora scenes to help keep the horny flowing for everyone.Īs of writing this I also just got started on probably the largest cutscene cinematic I’ve done for Subverse so far. In March, after giving a final pass to a threesome Pandora scene including our beautiful Sova, Elaisha and the Huntress, I moved directly into Blythe cinematics! After completing a very emotional scene, I am now working on a very sexy cinematic between her and the Captain! It will be a pleasure to work on such an amazing and long challenge!Īs of this week, I’m animating a Blythe space whale request from one of the Kickstarter backers. I was asked to set up this cinematic as “bloody”, “violent” and “edgy” as possible, so I threw buckets of blood, gore and destruction everywhere. This week I’ve been working on cinematics as the Subverse plotline approaches its final chapters. This week I am working on the Blythe foreplay scene that should give my physics-skillz a good challenge. I also helped on the tail-end of things with some lighting, problem solving and rendering. This has been a busy month of supporting other members, not just my own.Ĭreating the final storyboard scenes, sex animations, and rigs to get things started. In the meantime we want to thank you guys for the messages of support provided, your energy and passion means a great deal to the team! ANIMATION Moneyshot Most of the team is now working on the last parts of the main storyline, after which we will be able to tackle some of the more requested rebalancing and progression issues as we near version 1.0 One more release under our belt and we can finally start seeing the light at the end of the proverbial gamedev tunnel! It comes as no secret that we have Blythe still to come, and our attention is focused solely on ensuring that her story gets the proper treatment. If this keeps up, I'll probably have to uninstall the game because it takes up close to 60 GB of space, which is just ridiculous.Originally published at: Subverse EA Dev Diary 22 - Community FOW I've been seriously bored for the hours I've played so far and I don't know how much longer I can keep this up. The game's turn-based isometric combat mechanics are also terrible. The main character looks like a terrible Star-Lord copy. The main story is boring and a Mass Effect ripoff. ![]() That's the whole point of playing this game. Even in the sex scenes in the game you have no control and that's not acceptable. You do almost nothing in the game except reading dialog. I wonder if the developers of this game have ever played an RPG game in their lives because I don't understand why this game is classified as an RPG. Its not so hard to add more random shooting or tactical missions between dialogs, to keep players engaged. In every good game story progression and cutscenes are a reward for successful mission, not the other way around, when you are rewarded with few minutes of gameplay for listening a long dialog. Obviously, the fact that it's in early access is no longer an excuse. It's been almost 3 years since the game was released and if this is what it is now, I can't even imagine how mediocre it was when it was first released. ![]() But I'm sure that many people will refund this game simply because it doesnt show its actual gameplay in the first 2 hours. I understand, its an early access, and there is alot of missing content. I was very disappointed that the game was so linear. It supposed to be a tactical combat game, but not a linear visual novel. A game like this should not have such a long opening and a long tutorial. Everything else is endless dialogs, without proper animation for talking characters. ![]() But in first 2 hours of the game there is barely 15 minutes of gameplay with 1 minute of looped NSFW content. The Steam trial period before refund is 2 hours.
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